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Tutorial: 7: Training and fitness

Tutorial: 7: Training and fitness



Go to the General-page again, and look for the next achievement. The next one should be called Basic Trainer, and your objective is to modify the individual training for one of you players. Go to Team -> Training and just look for a minute. At this point, it is time to learn a little bit about player-attributes, or 'stats' as they are often called. Each role has 1 primary stat and 3 secondary stats. If you look carefully in the list of players on the training-page, you will see that some stats are written in bold characters. These are the primary and secondary stats. The stats you see printed in green, are the ones they are currently set to train during the next training-session. In order to complete your objective, you just need to click on any white stat with any one player. So, to change what a player should be training, you simply click on the stat. As you can see it turns green, which means the training-change has been implemented. You will also see the achievement-window again, congratulations.

When you set the individual training for each player, keep this in mind: Low stats are easier to train than high stats, and bold stats are the ones the players will have most use of in an actual match.

As you are now looking at the training-page, there is one thing you should learn about right away. The stat called fitness is not a stat like the others. Fitness shows you how 'fit' the player is. All players have a max fitness of 100, which indicates they are both uninjured and ready to play a match. The further he is below 100, the worse he will perform. If fitness drops below 80, the player is considered 'injured' or 'too tired to play'. As a manager, it is your responsibility too decide which players should rest during the next training-session (to regain more fitness), and which should be allowed to work on their stats. As you can see, there are some handy buttons at the bottom of the player-listing here.

//Content and images copied from ML Tutorial

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